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Budget Backrooms Levels Banner

About this section

Self-explanatory. This *section* will help you through the Levels. Here you'll find each level's mechanic, possible exit, and entity occurrences.

Level Mechanics

Each level is designed momentarily linear but encourages the player to explore instead of playing for the objective: (get the hell out of the level).

Technically you can speedrun the levels.

Things to keep in mind
  • Levels are not procedurally generated because I am incapable of doing so.
  • All of the levels are made using Unreal's Geometry Brush Actors (or as I like to call them, BSP Brushes). So, optimization is thrown out of the window (bad).
  • I am not that good at Level Design, I barely have ideas.
  • Everything in this game uses dynamic lighting, so performance is a bit of an issue to fix for me. If you have a good GPU, the game will run pretty smooth.
    • Speaking of performance, baked lighting takes ages to compile, and the lightmaps are fricking broken.

Levels

There are currently 9 Levels in Budget Backrooms.

  • Level 0
  • Level 1
  • Level 2
  • Level 3
  • Level 4
  • Level 5
    • Level "Before This Game Existed"
    • Level "You Cheated"
    • Level "!" ("Run for your Life")

Level 4 | "Abandoned Office"

In the meantime, you can join the Discord Server, or you can contribute to the game.